Novice - Beginner class
Swordsman - Sword user, 2nd Class
Knight - Sword / Spear User, 3rd Class
Archer - Bow and arrow user and throws tomahawks, knowledgeable in healing herbs, 2nd class
Ranger - Bow and arrow. Uses traps and can summon wilderness animals for a short time. Uses bow and arrow and Tomahawks for throwing. 3rd class.
Theif - Speedy, steals from enemies and NPCs. Uses knifes and other short blades. 2nd class.
Ninja - Speedy, very good at dodging and does more damage attacking from behind. Can approach an enemy without being noticed. Uses throwing stars, kunai, thin swords. 3rd class.
Assassin - Speedy, great long distance aim and frontal attacks. Attacks critical points like the next and heart for quicker deaths and more damage. Uses Jurs, bow and arrow, and knives. 3rd class.
Black Mage - Uses basic magics such as ice, fire, earth, wind. Uses staffs as weapons. 2nd class.
Wizard - Uses large magics that can attack multiple enemies. Uses staffs. 3rd class. 3rd class.
White Mage - Uses healing and buffing magics. Uses staffs. 2nd class.
Monk - Uses healing and buffing magics. Can revive other party members. Uses fists and knuckles as well as staffs and rods. 3rd class.
Blue Mage - Uses magics learned from monsters. Uses staffs and rods. 2nd class.
Summoner - Uses magics learned from other monsters and attacks using summons. Uses staffs and rods. 3rd class.
Red Mage - Uses some weak magic as well as a numerous amount of weapons. Can use offensive, defensive, buffing, and healing magics. 2nd class.
Sage - Uses mid level magics of any kind as well as a numerous amount of weapons. Can scan the health points of enemies. Once an enemy is scanned, a Sage can defend itself against the enemies ailment attacks. (Poison, paralyze, etc.) 3rd class.
Gunslinger - Uses guns such as pistols, mini grenade guns, etc. 2nd class.
Sniper - Uses guns from a longer ranger with the highest precision. Hits critical areas quit a bit. 3rd class.
Merchant - Gets discounts and can sell for more. Can vend items. Uses axes, swords, daggers. 2nd class.
Blacksmith - Same as merchant, only they can create their own weapons from raw material. 3rd class.
Alchemist - Same as merchant, but they can create potions. They are an expert with herbs. They also work with creation and can summon 'experiments'. 3rd class.
Dancer - Uses song and dance to cast spells on a target. Is an expert at ailments, healing, etc. Uses whips and instruments. 2nd class.
Acrobat - Uses the dancing expertise, they mastered the uses of their bodies. They are flexible and strong. They use whips, knuckles, and darts. 3rd class.
Clown - Using the showy part of being a dancer, they use darts, instruments, etc. to fight enemies. They are extremely resilient to pain and are very fast runners. (From all the running from bulls!) 3rd class.